new Buckley miniBuckley;

miniBuckley.Age.Months = -6;

miniBuckley.Name = ""; //tbd

miniBuckley.Gender = ""; //tbd

miniBuckley.ArrivalDate = "09/30/2016"; //projected

//Set parent objects////////////////////////

miniBuckley.Mother = Buckley.Betsy;

Buckley.Betsy.Pregnant = true;

miniBuckley.Father = Buckley.Brian;

//conservative estimate
miniBuckley.Paternity.Probability = 0.76;

//Miscellaneous properties/////////////////////

miniBuckley.Intelligence.Projected = 94; //0-100 scale

miniBuckley.Intelligence.Current = 6;

//within acceptable parameters
miniBuckley.Attractiveness.Projected = 65;

miniBuckley.Attractiveness.Current = -8;

miniBuckley.NerdQuotient.Projected = 91;

//lives with mom, antisocial, never goes outside,
//lots of "potential"
miniBuckley.NerdQuotient.Current = 100;

//don't set, will cause integer overflow


25 responses to “Initialization

  1. I love this, but part of me is wondering if the first line should be: Buckley miniBuckley = new Buckley(); I get that Buckley is the class, presumably inheriting from AbstractClasses Human and WhateverBrianIs. I fired up Visual Studio, and it doesn’t seem to like the new InstanceOfClass Class format used in the first line, at least in C#. I suppose it’s possible I’m missing the point.

  2. Congratulations Brian πŸ™‚ That was a very cute!

  3. Very original. I love it! Congratulations (again)!

  4. Congratulations! This is great news! πŸ˜€
    I love how you announced it too πŸ˜›

  5. Congratulations!

  6. Most-original-birth-announcement! Beats ultrasounds hands down. Congrats to you and Betsy!

  7. πŸ™‚

    miniBuckley.Characteristics.Human.Probablity = .02;
    miniBuckley.Characteristics.IsDataFromEnterprise = true;
    miniBuckley.Abilities.Go.SkillLevelDanAtAge5 = 9;
    miniBuckley.Abilities.Go.SkillLevelDanAtBirth = 4;
    TechnologicalSingularity.BeginDate = Now() – miniBuckley.Age;

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